Angle: A wrestling "plot" which may involve only one match or may continue over several matches for some time; the reason behind a feud or a turn.
Blade: The practice of cutting oneself or being cut with a part of a razor blade hidden in tights, hair or wrappings in order to produce juice.
Blow up: To become fatigued or exhausted.
Booker: The individual responsible for angles finishes, hiring and firing in a promotion.
Bump: A fall or hit done as a spot (see spot) which takes the wrestler (or other participant, i.e. referee, manager) out of the ring or out of action.
Card: The series of matches in one location at one time.
Clean house: When a wrestler eliminates every other man in the ring.
Draw: To attract fans; the popularity of a wrestler, the ability to bring in fans.
Dud: A particularly bad and totally uninteresting match.
Face: A good guy.
Fall: A referee's count of three with the loser's shoulders on the mat.
Feud: A series of matches between two wrestlers or two tag teams. Many times they will interview and bad mouth the other wrestler.
Finish: The event or sequence of events which leads to the ultimate outcome of a match.
Garbage: Matches or promotions that have no wrestling but pure violence.
Green: Not good due to inexperience in the ring.
Hardway Juice: Real blood produced by means other than blading, i.e. the hard way.
Heat: Enthusiasm, a positive response from fans.
Heel: A bad guy, rule-breaker.
House: The wrestling audience in the building.
House show: A wrestling event un-televised.
International object: Foreign object, something now allowed in the ring.
Job: A staged loss. A clean job is a staged loss by legal pinfall or submission without resort to illegalities.
Jobber: An unpushed wrestler who does jobs for pushed wrestlers, usually on a losing streak.
Juice: Blood.
Kayfabe: Of or related to inside information about the business, especially by fans. it can also be called "to act the part".
Mark: A member of the audience, presumed gullible and moronic, fans who do not know anything about wrestling.
Paper: Complimentary tickets, given to fans to make the arena look as if it sold out.
Pop: Sudden heat from a house as a response to a wrestler's entry or hot move.
Post: To run or be run into the ring post.
Potato: To injure a wrestler by hitting him on the head or causing him to hit his head on something.
Push: When a wrestler starts to go on a winning streak and gets title shots. Also gets more interview time.
Run-in: Interference by a non-participant in a match.
Save: A run-in to protect a wrestler from being beat up after a match is over.
Screw-job: A match or ending which is not clean due to factors outside the "rules" of wrestling.
Sell: "To sell a move", meaning to act hurt when a move has been applied.
Shoot: The real thing, i.e. a match where one participant is really attempting to hurt another, the opposite of work or fake.
Smark: A smart mark. A guy who thinks he knows everything there is to know about wrestling, doesn’t care much for gimmicks or angles. Just likes good wrestling.
Spot: An event or sequence of events which makes a particular match distinctive, a high-point of a match.
Squash: A totally passive job where one wrestler completely dominates another.
Stable: A group of wrestlers united to watch each other's backs.
Stiff: A wrestler who cannot maneuver around the ring very swiftly. He doesn't have much flexibility or stamina.
Stretch: A form of shoot where one wrestler dominates rather than injures the other as a proof of personal superiority.
Tap out: to give into a submission maneuver.
Turn: Change in orientation from heel to face or vice-versa.
Tweener: A wrestler who is part heel and part face.
Work: A deception or fraud, the opposite of a shoot.
Workrate: The approximate ratio of good wrestling to rest holds in a match or in a wrestler's performance.[/font][/color][/size]
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